* Done
This tutorial will show you how to create a 3D beverage can for use in a marketing video like this one:
Create a 3D Can Object In Illustrator
After you’ve designed your can full wrap, we’ll create a realistic 3D beverage can in Adobe Illustrator using the 3D and Materials engine.
1. Create the Profile (The Path)
- Create a new document in Illustrator: 800 x 2000 pixels, RGB, 72ppi resolution.
- Draw half the silhouette: Use the Pen Tool (P) to draw a vertical profile of exactly half the can.
- Keep it simple: Include the slight inward curve at the bottom and the “neck” at the top.
- Stroke, no fill: Give the path a light gray stroke and ensure there is no fill color.
2. Apply the 3D Effect
- Go to Effect > 3D and Materials > Revolve.
- In the Object tab, ensure the “Offset Direction” is set to the correct edge (usually the Left Edge) to wrap the path into a cylinder.
3. Dial in the Aluminum Finish
Switch to the Materials tab within the 3D panel:
- Base Material: Choose “Default” or look for a “Polished Metal” preset if available.
- Metallic: Crank this slider up to 1.0.
- Roughness: Set this between 0.2 and 0.4. Lower values make it “shiny/mirror-like,” while higher values create that “brushed/matte” look.
4. Lighting for Realism
Switch to the Lighting tab:
- Intensity: Increase to brighten the highlights.
- Rotation: Move the light source until you see a strong vertical highlight (this defines the cylindrical shape).
- Softness: Increase slightly to smooth out the gradients on the metal.
*Wrap Your Label Design Around the Can
- In Illustrator, open your 3D can file
- Also open your full wrap can design in a second file
- Copy your full-wrap can design and paste it into your 3d can file
- Group your full-wrap can design
- Open your Symbols palette and drag your grouped full-wrap can design into it to create a symbol
- Go to the 3D panel and the Graphics tab
- Select the symbol and apply it onto the can
*Creating the Can’s Pop Top
Because the can’s top is a flat surface with complex cutouts, it’s best to create it as a 2D vector graphic first, then apply depth with 3D Inflate, export it as a 3D object, and then attach it to the 3D can in After Effects.
- Draw the pop-top shape in vector
- Select the five shapes and make a compound path
- Fill it with #CCCCCC (light gray), no stroke
- Select the grouped pop-top shape
- Under the dropdown menu: Effect > 3D Materials > Inflate
- You can see the rest of the 3D settings below, along with the final button to click (Export 3D object…)
Here’s a screen capture of my workspace in Illustrator to show you:

*Export the Can and Pop Top as Separate 3D Objects
1. Export the Model and Pop-Top in Illustrator (Separate files)
- Select your pop-top or can in its respective file
- Window > Appearance > Export Assets
- Name your asset (3D Can Pop-Top)
- Select your asset, set the Format to GLTF
- Click: Export
- This will export them as GLTF files (3D Object file format) for use in After Effects
